Pressing the right mouse button when the cursor is in the drawing
area you open a menu that offers various sets of commands according
to the command which is active, therefore the name contex
menu. The commands here listed are the commands that usually
are the most useful in the given situation.
Selection
contextual commands
When the selection of an entity is requested and the command requires
the selection of several entities the contextual menu places at your
disposal various selection commands.
All
Select all entities that are entirely or partly visible on the screen.
Zone
Select all visible entities located within a zone that is defined by
two given vertices.
When is require a selection you can use an alternative method to this command:
press the left mouse button on one end of the selection area
holding down the left mouse button, drag the cursor to the second
end, you will see the echo of the selected area
once you reach the second end point, release the mouse button
Complementary
zone
Select all visible entities that are located outside a zone defined
by two given vertices.
String
Select the entire string by the selection of its own module or text.
Chain
Select the course of consecutive entities, i.e. entities
that have each one vertex in common with its predecessor.
Requires the selection of one entity of the course. The course
finishes where the outer vertex of an entity doesnt coincide
with the vertex of another entity.
Intersection
Select all entities that intersect the line defined by two given points.
Last
This subcommand selects the entity you have worked on last.
Entity selection commands
Commands to filter the selection of entities on the base of their
type. These commands can be used in combination with the other
selection commands.
Attribute selection commands
Commands to filter the selection of entities on the base of their
attributes. These commands can be used in combination with the other
selection commands.
End
selection
Finishes an entering sequence of operands for the execution of a
command that requires an undefined number of operands.
Some commands require a variable number of selected entities. In
these cases the program continues requesting operand-inputs (points
or selections) until the user finishes the data input by use of this command.
Snap point commands are commands that help you select points when the
program requests the input of points. Use one of these commands to
insert as point a snap point of an existing entity.
You can also snap to snap points through the Automatic
snap (see Snap
points page in CAD options window).
Extreme
Select the vertex of the entity which is the nearest to the selection point.
Selectable entities are: lines, arcs, circles and splines.
If a line is visible only partly the visible part only will be considered.
In case of arcs besides the actual vertices are also considered
eventual intersection points with the horizontal and the vertical diameter.
In case of circles only the four intersection points with the
horizontal and the vertical diameter are considered (actual vertices
dont exist in a closed curve).
Middle
Select the middle point of the entity.
Selectable entities are: lines, arcs and splines.
Centre
Select the center of the entity.
Selectable entities are: arcs, circles and points.
Intersection
Select the intersection point of the two selected entities which is
the nearest to the selection point.
Selectable entities are: lines, arcs, circles and splines.
If the entities intersect more times the intersection point will be
selected which is the closest to the selection point.
Near
Select the point of entity which is the nearest to the selection point.
Selectable entities are: lines, arcs, circles and splines.
Grid
Select the point on the grid which is the nearest to the selection point.
When this command is active the cursor is displayed doubled: first at
its real position, second as echo at the respective nearest grid point.
Origin
Select the origin of the entity.
Selectable entities are: texts, blocks, hatchings and dimensions.
The origin of texts and blocks is their positioning point.
The origin of a hatching is its barycenter.
The origin of a dimension is the positioning point of the dimension text.
Point
Select an entity of the point type.
Corresponds to the Center
command applied to a point with the only difference that this command
only allows the selection of entities of the point type.
End Selection
Finishes an entering sequence of operands for the execution of a
command that requires an undefined number of operands.
Some commands require a variable number of selected entities. In
these cases the program continues requesting operand-inputs (points
or selections) until the user finishes the data input by use of this command.
When the Select command is
active (see Modify commands) and you
select one or more graphic entities, the selected entities are in editing.
In editing mode the contextual menu provides several commands, some
depending on selected entity type. The commands are applied to all
entities that are in editing.
Delete
Delete the selected entities.
Entities
information
Opens the Information window
that displays the information on the selected entity. If more than
one entity are selected it displays the information about all entities.
Copy and Move
Commands that operate transformations on entities in editing. The
transformations are the same for both the copy commands and the move
commands. In both cases, you create a new entity by applying the
transformation to the selected entity. The difference is that the
copy commands maintain the original entity while the move commands
erase it
Translation
The command requires two points and applies a transformation of
translation along the vector that goes from the first to the second
point inserted.
Rotation
The command requires a point and an angle, then applies a rotation
transformation equal to the angle around the point inserted. The
angle is in sexagesimal degrees and a positive value means an
anticlockwise angle.
Mirror
The command requires two points and applies a transformation of
reflection relative to the line passing through the two points inserted.
Scale
The command requires a point and a number, and then applies a scale
transformation with respect to the inserted point, with a scale
factor equal to the number entered. The factor can be negative, it
cannot be zero.
Last
Performs on the selected entities the last transformation that has
been made. If you have not yet made any transformation the command
does nothing.
Attributes...
Opens the Attributes window in
mode Modify attributes of
the selected entities
Interactive
editing commands depending on selected entity type
Layout device commands
Go to the system
Open the page System on the
properties of the selected device.
Properties...
Opens the Properties window
for the selected device.
Double-clicking on a device automatically run the Properties
command on that device.
Electrical cable commands
Add node
Requires the selection of a stroke of the electrical cable and the
insertion of a point, then inserts a new node at the point inserted;
the node splits the selected stroke in two new sections.
Delete node
Requires the selection of an internal node of the electrical cable.
The node is deleted and the two adjacent sections are replaced by a
single stroke between the two adjacent nodes.
To move a node of an electric cable you must select the cable, which
then is in Interactive editing,
and then use the functionality of changing the geometrical position
of the node.
Circle and Arc commands
Modify radius
The command requires a number, then changes the circle (or arc)
selected so that its radius is equal to the number entered.
Text commands
Modify
text
The command asks for the input of a new text through the Strings
window; it initially offers the currently selected text in order to
be modified.
Dimension commands
Move
The command requires a point, then changes the position of the text
of the selected dimension and moves it to the point inserted.
The position of the dimension text depends on the Optimum
dimensioning setting: if active the dimension is
automatically centered, otherwise it is positioned at the inserted
point. The Optimum dimensioning
can be set in the General page
of the CAD Options window.
Move
parallel
The command requires a point, then changes the position of the text
of the selected dimension and moves it to the point inserted, with
the constraint that the new positioning point is on the dimension
line passing through the old point.
Move
perpendicular
The command requires a point, then changes the position of the text
of the selected dimension and moves it to the point inserted, with
the constraint that the new positioning point is on a line
perpendicular to the dimension line passing through the old point.
Detach
The dimensions are associative, that is memorize which are the
entities that measure. This associativeness enables the dimension to
immediately adapt itself to a new geometric situation that may be
caused by the transformation or the modification of an entity.
This command deletes the
association of selected dimension and measured entity (or entities),
the dimension becomes independent.
Modify
text
The command asks for the input of a new text through the Strings
window; it initially offers the text of the currently selected
dimension in order to be modified.
The position of '#' character in a dimension text indicates the
effective value of the dimension. The '#' character can be followed
and preceded by other characters; it can be missing as well.
Block commands
Explode
Disaggregates the selected block into its components.
There are no commands for the insertion of blocks, but the blocks may
have been inserted with the planimetry in DWG format.